decisions = { 
choose_lollard_branch = {
  is_high_prio = yes # Will show an alert once decision is enabled
  ai_check_interval = 12 # Determines how seldom the AI checks whether they can and should do the decision, in months. By default 1 (every month).
  potential = {
    religion = lollard
	is_adult = yes
			NOT = { trait = taborite }
			NOT = { trait = utraquist }
			NOT = { trait = wycliffeite }
  }
  allow = {
    prisoner = no
	NOT = { trait = incapable }
  }
  effect = {
	character_event = { id = CIML.2 }
  }
  	revoke_allowed = {
		always = no
	}
	ai_will_do = {
		factor = 1

		modifier = {
			factor = 1.5
			trait = zealous
		}
	}
}
}